Better AI Recruitment and Army Composition

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Last revision: 30 Dec, 2018 at 17:27 UTC

File size: 75.78 KB

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Description:

A version of the mod for Atilla Grand Campaign (and pretty much all the others except AoC, there is a separate one for it). For all those annoyed by numerous missile (javelin, archers, missile cavalry) units within AI armies and tired of having to spend half a battle chasing them across entire map is the following tweak.

Subscribe and see AI reduce its dependency on missile and artillery troops and focus on recruiting more melee infantry and cavalry units, for better and more close combat battles.

What does it do?
– AI recruits more melee units
– AI recruits much less artillery
– AI recruits much less missiles

An average army would be composed of 12-16 melee units 3-5 melee cavalry and 2-3 missiles.

Savegame and other mod compatible. However do not expect immediate changes – Its only after suffering casualties and through new recruitment existing army composition shall change to inf melee focus away from missiles.

P.S. Feel free to ask any questions and Enjoy.