[3DEN] Multiplayer Object Scaler

Adds a new 3DEN attribute that you can use to scale objects for your SP and MP scenarios!
- Works via and with 3DEN | objects update automatically when scaled and dragged.
- Multiplayer-compatible | scaled objects are synced across all clients.
- Supports most static objects, and props. Some animated/PhysX objects may not scale ‘perfectly’.
Thing to keep in mind when Scaling Objects in ArmA 3:
- Scaling objects too large (above 20, iirc) may cause clipping issues, physics glitches, or unexpected collisions with terrain and other objects (Most users won’t notice these issues unless scaling dramatically).
- The scaled object will be attached to an invisble helipad at the corner of the map and inherit that object’s properties (this information is ‘need-to-know’ and won’t affect 99% of users).
You can run this function via script as well.
Q: Is this Clientside?
A: Not yet.
✔ Designed for BOTH Singleplayer and Multiplayer (but mostly the latter).
✔ If 3den Enhanced is loaded, this mod will automatically remove it’s Scale attribute to prevent confusion or duplicate behavior.
You can disable this by removing the ‘PHEN_ENH_ScaleAttributeRemover.pbo’ from your mod folder.
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Special thanks to my Supporters! :))
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APL-SA – Arma Public License Share Alike
↗ Full License[www.bohemia.net]
What am I allowed to do?
❌ Redistribute this mod in part or whole privately / within a unit WITHOUT giving any credit.
✔️ Redistribute this mod in part or whole publicly ONLY with clear credit towards the author and with credits linking to this page.
❌ Port this mod in part or whole to games other than ArmA.
If you have any issues with the content presented in this mod, PLEASE CONTACT ME FIRST!
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Please READ the Workshop page and check out your own setup in-game ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ before asking Questions or Reporting Bugs <–Discord[discord.gg]