【Gore & Blood】Aquila’s Edit Gib Mob

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Author: Nereid

Last revision: 22 Dec, 2024 at 11:44 UTC

File size: 40.72 MB

On Steam Workshop

Description:

Gib model from Alvaro’s_Custom_Gibs_Pack (from fo4 etc.)
Part of the scripts from rama and zippy.

Featuring extensive customizations and functional adaptations, including live limb dismemberment. Below are the commands you can use with this mod:

gib_aq_enable: No explanation needed. Enable with 1, disable with 0. The mod is entirely inactive when set to 0.
gib_aq_lifetime: Sets the duration for how long the dismembered chunks persist.
gib_aq_setchunkcollision: Defines the collision group for dismembered chunks. Keep it set to 1 without modification.
gib_head_aq_dmgthreshold: When the damage dealt to an NPC or player through a headshot exceeds this threshold, their head will explode.
gib_aq_ragdollthreshold_upscale: Increases the damage threshold required to explode the head of a ragdoll. This multiplier scales the value defined in gib_head_aq_dmgthreshold, making it harder to blow up a ragdoll’s head.

gib_limb_aq_dmgthreshold: The minimum damage required to dismember a limb. This triggers severe bleeding and makes the NPC completely incapacitated. They will attempt to retreat and hide behind cover.
gib_limb_explosion_aq_dmgthreshold: The minimum damage required to dismember a limb via explosion (non-lethal dismemberment of upper limbs). This causes severe bleeding and incapacitates the NPC, who will flee and take cover.
gib_limb_explosion_aq_dmgscale: The damage scale required for lethal explosive dismemberment (leg). The explosive damage must reach a percentage of the target’s current health to trigger this fatal effect, causing the NPC to bleed out almost instantly.
gib_limb_aq_chance: The probability of non-lethal limb dismemberment. Applies to both explosive and conventional damage (explosive calculations are limited).
gib_limb_deadly_aq_chance: The probability of lethal limb dismemberment, specifically for explosive-triggered leg dismemberment.
Additional Features:
gib_aq_standalone_blood: Enables extended blood effects for fleeing enemies, leaving long blood trails behind. Enable this option only if you have subscribed to mods such as Real Life Blood REDUX. Do not enable it if you have not subscribed to such mods.