Faction Upgrade (Shinobi Thieves) ENG
Faction Upgrade is my series of mods aimed at improving the various factions of the Kenshi world. The mod will affect the following things:
1. Weapons and armor
2. Cities and bases
3. Units
4. Dialogs
5. Starts
The Faction Upgrade (Shinobi Thieves) mod aims to improve the faction of the same name.
Changes:
Town
It always seemed strange to me that an organization that was supposed to remain a secret was quietly occupying the tallest building in the city without hiding at all.
Now, in cities where drugs are illegal (the Shek Kingdom, the United Cities, and the Holy Nation), Shinobi towers will turn into hangout. They look like small bars on the verge of ruin. You can buy food and drinks in them. However, the price will be inflated specifically to discourage visitors, and the unfriendly bartender will strongly deny links with thieves. However, if you go up to the floor above, you will enter the faction’s training base.
The boss will now be in the building so as not to attract the attention of the guards, and the bartender at the union will replace the Shinobi merchant.
In cities where there is no prohibition on drugs, the towers will have their usual original appearance.
Instead of towers, the Thieves’ Guild will occupy small sheds converted into a mini-tavern in the Holy Nation. You can find them in a Blister Hill and a Stack. There you can buy faction goods and improve your hacking skills a bit.
Lore and dialogues
First of all, I want to note that the mod is mainly aimed at correcting errors. Dialogs have been fixed (Even if the alliance wasn’t made through the Boss, you can still use the faction’s services). Now the buyers of stolen goods can buy drugs, and the dealers in the tower can buy contraband. Joining a gang now costs not 10,000, but 25,000.
The Wandering Assassins, the Boss, and the Guards received a skeleton repair kit. Now they can help your dying skeleton.
(I didn’t add a link to the Social Lives (UC) mod, but if you use it with this mod, the fence will be able to gamble with you for money)
Squads
With the constant conflict with various ninjas, the Holy Nation simply would not tolerate these guys in black in their cities, much less sheks and hive.
So I removed their squads from the bars and replaced them with locally dressed thieves (exclusively human). And even though they don’t look like their desert counterparts, they are the same faction. You can also join an alliance through their boss and sell and buy illegal goods through the innkeeper in the hangout.
When allied with a faction, you can talk to a Rogue Assassin. If he’s not busy, he can accompany you for a while for free. You can repeat it in 2 days.
Weapons and Armor.
I didn’t change the style of the original ninja, but just added some new clothes in the same style. Fixed the ninja mask (it will now have power-ups)
All armor, weapons, and blueprints can be found in the faction’s shop. Either the thief of the merchant, or the bartender. The number of items sold has been slightly increased.
(IMPORTANT! These modifications are already included in my mod and DO NOT NEED to be installed)
The mod includes the following types of armor:
1) https://steamcommunity.com/workshop/filedetails/?id=3257995766
2) https://steamcommunity.com/sharedfiles/filedetails/?id=1331619007
3) https://steamcommunity.com/sharedfiles/filedetails/?id=3353507551
4) https://steamcommunity.com/sharedfiles/filedetails/?id=2481539364&searchtext=
5) https://steamcommunity.com/workshop/filedetails/?id=3483378320
6) https://steamcommunity.com/sharedfiles/filedetails/?id=2923542500&tscn=1761850554
Weapon
1) https://steamcommunity.com/sharedfiles/filedetails/?id=2150328355
Thanks to the authors for their hard work!