Library of Ruina Soundtrack Mod Redux
My eternal thanks to Nasmok for helping me out with the making of this mod. :reheart:
I was personally dissatisfied with some of the picks and the general jank of the older Ruina soundtrack mod (no slight towards anyone though! Y’all did good work!) and basically went through the entire mod, removing the layers, adding sound effects, fixing volume issues, and changing the handful of tracks I felt were rather off base.
All tracks are from Project Moon’s excellent game Library of Ruina unless otherwise stated. In a similar vein to r/libraryofruina, I’ll be marking everything that happens from Star of the City onwards, all unique reception tracks, and all ALEPH names as spoilers in the…
Keter Battle 1 – Basement
Hod Battle 1 – Cellar
Malkuth Battle 1 – Burning Basement
Keter Battle 2 – Caves
Netzach Battle 1 – Catacombs
Chesed Battle 1 – Flooded Caves
Tiphereth Battle 1 – Depths
Tiphereth Battle 2 – Necropolis
Tiphereth Battle 3 – Dank Depths
story-04 (Lobcorp) – Womb
Mandraw – Battle – Urgent Encounter (Lobcorp) – Utero
Tilarids – Blue Dots (Lobcorp) – Scarred Womb
ch1_Serious – Blue Womb
Gebura Battle 1 – Sheol
Hokma Battle 1 – Cathedral
Binah Battle 1 – Dark Room
Mili – Gone Angels – Chest
Tilarids – Violation Of Black Colors (Lobcorp) – Void
Hokma Story – Angel Room
WhiteNight_Heal (Lobcorp) – Angel room appear
Gebura Story – Devil Room
NullThing_Stand02 (Nothing There SFX) (Lobcorp) – Devil room appear
Lobby – Shop
Theme02 – Arcade
Hod Story – Library
Gacha_Start – Secret Room find (jingle)
Yesod Story – Secret Room
ch3_WarpStation – Super Secret Room
Sanctuary (Lobcorp) – Ultra Secret Room
Finger_Snapping – Challenge start (jingle)
2nd Trumpet (Lobcorp) – Challenge fight
Dice_Move – Challenge complete (jingle)
RoundStart – Boss intro
1st Trumpet (Ruina) – Boss fight
Battle_TurnEnd – Boss death (jingle)
1st Trumpet (Lobcorp) – Boss (alternate)
Result_WaveWin – Boss death (alternate) (jingle)
Result – Boss Room (empty)
Angela Realization 1 – Boss (Mom)
Angela Realization 2 – Boss (Mom’s Heart)
Roland Realization 1 – Boss (Isaac)
Gebura Battle 2 – Boss (Satan)
Roland Realization 2 – Boss (???)
The Head – Boss (The Lamb)
Gacha_BookPop – Treasure room entry 1
Result_EndWin – Treasure room entry 2
Ui_Invite – Treasure room entry 3
Sym_movment_5_finale (Silent Orchestra SFX) – Treasure room entry 4
Mili – Iron Lotus – Boss Rush
CH6_CryDown (Xiao SFX) – Boss Rush end (jingle)
Roland Realization 3 – Boss (Hush)
Roland_Phase4_PhaseChangeDown (Black Silence reception SFX) – Hush death (jingle)
Distorted Reverb Ensemble – Boss (Ultra Greed)
3rd Trumpet (Ruina) – Boss (Delirium)
Gebura Battle 3 – Boss (Mega Satan)
Repentance tracks
Chesed Battle 2 – Downpour
Netzach Battle 2 – Dross
Malkuth Battle 2 – Mines
Hod Battle 2 – Ashpit
Yesod Battle 2 – Mausoleum
Tilarids – Distorted Night (Lobcorp) – Gehenna
Tilarids – Red Dots (Lobcorp) – Corpse
Chesed Story – Planetarium
ch3_Prologue – Abandoned Mineshaft
Keter Battle 3 – Mineshaft Escape
Tilarids – never frozen bottom flows (Lobcorp) – Boss Room (empty twisted)
Cry_Main_Lock (Crying Children SFX) – Strange Door (jingle)
Sun and Moon (Day 50 theme) (Lobcorp) – Genesis (Ascent)
My Inspiration (Edit) (Day 48 Carmen cutscene theme) (Lobcorp) – Home
Reverberation Ensemble Lobby – Echoes Reverse/Death Certificate
2nd Trumpet (Ruina) – Boss (alt path)
Result_EndDown – Boss death (alt path) (jingle)
Angela Realization 3 – Boss (Mother)
Angela_Ego_End (Kether realization SFX) – Boss Mother death (jingle)
The Crying Children Phase 1 Theme – Dogma intro
Mili – And Then is Heard No More – Boss (Dogma)
Story_BrokenScreen (Kether realization SFX) – Boss Dogma Death (jingle)
Reverberation Ensemble Fights – Boss (Beast)
Battle_Dead – Game Over (jingle)
Oswald_Attract_Loop (8 o’Clock Circus reception SFX) – Game Over
Required DLC:
These DLC should be installed in order to use this item.
The Binding of Isaac: Repentance
Required items:
Click the title to search on this site.
Mod Config Menu Pure — Steam Workshop
Soundtrack Menu — Steam Workshop