Better Navies Lite

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Author: Egalregent

Last revision: 31 Oct, 2025 at 17:56 UTC

File size: 152.69 KB

On Steam Workshop

Description:

As requested, a pure bug fix bundle for Naval Battles, based off my "Better Navies" mod.
Should be compatible with most other mods.
Fully Savegame compatible.

Changes are as follows:

  • The REAL Sinking Fix by me
  • Fixed Mori not having access to Medium Bunes from Harbours
  • Fixed bugged Campaign Movement Range on Mori Nanban Trade Ship (was 40, now 65 in line with normal Nanban Trade Ship)
  • Fixed bugged Mori Clan trait for Ship Campaign Movement Range (was +0%, now +10%)
  • Fixed Firebomb Marines having 0 Accuracy and the bombs dealing 0 damage
  • Fixed Sengoku Bunes being almost immune to fire. They still are a bit more resistand, but no longer completely immune
  • Fixed Ships burning faster in rain
  • Fixed "Bonus Range" for ships being too small (was 0.2m, now 50m).
  • Fixed "Penalty Range" for ships being too small (was 1m, now 120m)
  • Fixed Fire not dealing almost no Damage to ships (was 0.01 hp per second per fire, now 0.1 hp per second per fire) – makes it so that burning ships actually take hull damage
  • Fixed the Boarding Bonus which which triggered too late (was 60s, now instantly) – Boarding attacks were supposed to favor the attacker, but after 60 seconds most boarding actions are already over. This way it works more like a "Charge Bonus" of sorts
  • Fixed ships not being able to rally (was 7200s (120m) base timeout, now 200s)

Let me know if I missed something.

One last thing, I consider naval battles in the base game to be criminally underrated. Many people still seem to struggle with (or straight up not unterstand) them, which is why I wrote a guide covering some of the intricacies of naval combat in Shogun 2.