(WOTC) Fate’s Heavy Fire Class V2

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Author: FateVoid

Last revision: 6 Nov, 2025 at 20:31 UTC

File size: 1.12 MB

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Description:

New and Improved! And with GTS Perks.

The heavy fire class uses its rifle skills and explosives expertise to aid it’s allies and send it enemies to the afterlife.

This class was inspired by the Sentry and Marvick classes from Amalagations. This class can use its rifle to either surpress its enemies, shoot them dead, or use its grenade launcher to blow them sky high!

Check out my other Classes if you want.

GunSinger Class V2: https://steamcommunity.com/sharedfiles/filedetails/?id=3600552285
Faction Hero’s: https://steamcommunity.com/sharedfiles/filedetails/?id=3599197547

Requirements:

[WOTC LW2] Classes Perk Pack OR [WOTC] LW2 Classes and Perks (Not Both)
Merist’s Perk Pack
Mitzruti’s Perk Pack
Perk Pack – A Better Barracks (WOTC)
[WOTC] Extended Perk Pack

Thanks To all the Mod Authors Above! Thanks to [WotC] Color Class Icons by EvilBob22 for class Icon!!

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; OVERVIEW OF NEW CLASS
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***Click on In game perk for extra Details****

1 Squaddie

LW2WotC_LightEmUp – Taking a standard shot with your primary weapon as your first action no longer ends your turn.
Suppression – Fire a barrage that pins down your target, granting reaction fire against it if it moves, and imposing a -50 penalty to the target’s aim.
ABB_TrialByFire – Permanently gain +1 Aim and +1 Will at the start of each mission.

2 Corporal

F_SurgicalPrecision – Reduces aim penalties from cover by half. Does not apply to reaction fire.
BlindPoisonSuppresion – Suppresion Blinds and Poisons enemies.
CoredProtector – Gain Boosted Cores and Protector perks; Also gain 1 flashbang and smoke grenade.

;3 Sergeant
Shredder – Shred
LockDownMayhem – Grants LockDown and Mayhem perks.
SappedNeedles – Gain Sapper and Needle Grenades perks; Also gain one EMP grenade and one electroshock grenade.

4 Lieutenant

IRI_BH_Headhunter – Killing an enemy with your Handcannon permanently increases its critical chance against other enemies of that type by +5%. This bonus is cumulative.
LW2WotC_AreaSuppression – Fire a barrage that pins down multiple targets within a 4-tile radius, granting reaction fire against anyone that moves, and imposing a penalty to all targets’ aim until suppression is removed. Cannot be used when concealed.
WarSuggestion – Gain Warbringer and HEAT Warheads perks; Also grants a free Incendiary, Acid, and Gas grenade.

5 Captain

F_KillEmAll – Take a shot at every enemy in a cone area. Requires line of sight in order to fire at a target.
BurningConfusingSuppresion – Suppresion burns enemies, and has a chance to confuse them.
SupportPack – Gain Sting Grenades, Combat Drugs, and Regenerative Mist perks; Also grants one shrapnel grenade and one adhesion grenade.

6 Major

M31_SniperElite – Attacks ignore all dodge modifiers and have bonus aim and critical chance. Allows reaction fire to crit.
DangerFireSuppresion – Grants Danger Zone and Controlled Fire Perks.
MagicGuard – Gain Blast Padding, Bluescreen Bombs, and Dense Smoke perks; Also Grants one curse grenade and one vortex grenade.

7 Colonel

MZChasingFire – followup attack by allies with reaction shot.
PanicyConcentration – Suppression has a chance to panic enemies. Grants Concentration perk.
WarCrime_Kit – Grants one of almost every grenade.

8 Brigadier

F_ThousandsToGo – Once per turn, after killing an enemy with your primary weapon, you may take an additional non-movement action.
F_SuppressingFire – Fire a standard shot. If the shot does not kill the target, then suppress them.
Salvo – Using the grenade launcher or a heavy weapon as your first action does not end the turn.