Realish Poisons
Poisons have been overhauled with new effects to provide a more immersive and ‘realistic’ experience.
NEW POISON EFFECTS:
– Stupor: Drunk with all side-effects. Affects Henry, causing drunken teleport at high quality.
– Blindness: Reduced vision, NPCs are effectively blind.
– Dumbness: NPCs can’t speak, can’t call for alarm.
– Paralysis: Reductions in strength, agility, attack speed, and prevents running.
– Muscle Weakness: Prevents sprinting.
– Frenzy: Aggression, stats, courage, and stamina regen greatly increased. However, Perfect Block, Dodge, and Master-Strikes are disabled, only frenzied rage remains.
Weapon Poison Apply Chance:
Low quality: 25%
Medium Quality: 50%
High Quality: 75%
Superb Quality: 95%
Dollmaker: A mild muscle relaxant in low quality, however in higher quality, Dollmaker can cause temporary Paralysis and Dumbness.
Lullaby: A mild sleep remedy in low quality, however in higher quality, Lullaby can cause temporary exhaustion, Stupor, Blindness, and loss of consciousness.
Bane: When ingested, Bane is a slow acting poison, causing Muscle Weakness and eventually death. However, when injected directly into the blood, Bane will kill much quicker, yet induces a Frenzied state, whereby the victim loses all regard to self-preservation.
Compatibility: This mod is PTF and only affects Poison values in buff_alchemy and English localization with regard to Poisons. It should work with any sorting mod. Lastly, this mod will work with mods that rework potions, as long as this mod is given priority or alphabetical override (so it can override their poisons).