Socom US Navy Seals: Death at Sea

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Author: PolitePo

Last revision: 4 Nov, 2025 at 00:42 UTC

File size: 3.89 MB

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Description:

This is my attempt to recreate SOCOM: US Navy Seals mission one from the PS2. If you know, then this will hopefully hit that nostalgia button pretty hard. Arma 3 doesn’t like mods and it definitely doesn’t like objects in water so apologies if weird things happen. I’ve play tested it many times and at this point am ready to be done with it.

Back story: For those of you who aren’t cool enough to have played the OG SOCOM games, here is the lore.
A rogue Spetznaz group has established a black market trading agreement with a known smuggling group called the Zemiy. There illegal activity has gathered the attention of many large nations and created growing concerns for major terrorist attacks later.

You mission is to infiltrate the ship, disable comms, gather intel, and lastly scuttle the vessel.

Best of luck seals.

Notes:
For everything to work as intended, you MUST have steam overlay turned on in your Steam settings.
If you hear any conversations, try not to kill the AI having the conversations as it will break immersion and mission flow.
Objective locations are not marked , and that is intentional. I put in a lot of effort detailing the ship and placing enemies in surprise locations. Making you search for the objectives "SHOULD" allow you to explore the ship and appreciate the time and effort that went into detailing the otherwise baron mod. Check tasks details for clues on where the objectives are.

Have fun and leave feedback on bugs or things you think I can improve on. I have now uploaded many missions and my mission creating skills keep improving with each mission I create.