Make Preserve Great Again
No population is required for construction, it is allowed to be close to the city center (stickers), the construction cost is halved, +1 charm for the surrounding cells, +2 combat power, +3 housing, +3 amenity for the city
+2 gold coins, productivity, faith, food benefits for domestic trade routes, no benefits for international trade routes at all (huh!)
Each citizen provides 3 food, faith, production and gold coins
Cancel housing based on Charisma
The cost is 100, +3 housing, +2 amenity, +3 citizen slot, +3 faith, food, +2 culture, +1 scientific research
Each round provides 1 point of Great Prophet, Great Writer, and Great General
Removed output from surrounding plots based on charisma value
Mysticism Unlocked
The cost is 100, +3 housing, +2 amenity, +3 citizen slot, +3 gold coins, productivity, +1 culture, +2 scientific research
Each round provides 1 point of Great Engineer, Great Scientist, Great Merchant and Great Man
Removed output from surrounding plots based on charisma value