Stranded: Jungles of Dread – An Open World Zombie Survival Sandbox
Welcome to Tanoa. An archipelago of incredible risk and incredible fortune. You are a deadbeat coming here as a last ditch effort to pay off your debt. Faced with prison, or worse, you are stuck on Tanoa until your debt is paid. Once you have paid your debt what you will do? Will you go home? Or remain in Tanoa forever changed by the callous brutality in the world you’ll find here? Just like all the others.
______________________Required DLC ______________________
– Apex
– Contact
– Laws of War
– All free DLC
___________________ Overview ___________________
In Jungles of Dread you’ll find a dynamic open world sandbox survival mission built with Ravage, my own scripts and 3rd party add on scripts of which this scenario couldn’t have been made without.
___________________ Zones ___________________
The pivotal feature of this scenario is the loot zones. Here you’ll find desperate scavengers looking for loot to sell. These zones are high risk and high reward. You’ll find all you need here to make your fortune but you’ll have to make it out alive first.
___________________ Respawn Mechanic ___________________
Another pivotal feature is the respawn system. When you die you lose all your gear and a percentage of your hard earned dollars. There are two modes you can set for respawning. Random respawn will place you in a random position in Tanoa when you die with random gear. Fixed respawn will respawn you in the safe zone with fixed gear that will barely get you by.
___________________ Warfare Zones ___________________
These zones occur randomly on top of loot zones just to make the trip extra dangerous. NATO and CSAT are fighting for control of Tanoa and all the deadbeat scavengers like you are caught right in the middle of it. Fighting in these zones is not advised but it’s up to you.
___________________ Safe Zone ___________________
Here you can kick back, relax, sleep, shop, sell your loot and stash your loot in your house. Listen to the radio, drink some whiskey, play some text based blackjack and keep the scav barman company.
You’ll also find many other useful things here too. Have a look around.
___________________ Transport System ___________________
Get around Tanoa by helicopter. Pay the pilot and he’ll take you to a loot zone. To get back to the safe zone head to one of the extraction points and call the pilot on the computer terminal via addaction menu.
___________________ Dynamic Spawn System ___________________
There is a spawn system that changes based on time of day. During the day scavengers and oppurtunists are out in force trying to make a buck. At night all that changes. Get back to the safe zone before you are ruthlessly hunted down taken out by the denizens of Tanoa.
___________________ Sandbox ___________________
This scenario features a suite of settings in the addons menu made possible by CBA. You can customise the scenario to your liking and turn off features you don’t like or dial up the chaos. Default settings are my take on the most *cough" balanced *cough* experience.
______________________ Compatibility______________________
This scenario features full compatibility with these RHS Addons, USAF, AFRF, GREF & SAF . They have trader support and you’ll be able to buy and sell these weapons if you have them loaded.
All other weapon mods you will be able to find them in the world however you won’t be able to buy and sell them to traders because the trader configs are hard coded and done manually.
Aside from weapons not appearing in trader inventories most mods *Should* be compatible. I can’t account for every mod however the ones I use seem to go well with this so far.
If your having issues with mods in this scenario be sure to unload all mods except the required mods first to see if your issue is caused by mods.
___________________ Further Feature Breakdown ___________________
– Vendors
– Random Events
– Dynamic spawn system
– Loot zones
– Warfare zones
– Random service spawns that change position.
– Tinters furniture add on
– Many more things that I can’t quite think of right now.
______________________ Bugs / Feedback ______________________
if you encounter any issues or have any suggestions please let me know. Feel free to drop a comment here. I aim to fix all bugs as quickly as possible. Time permitting of course.
______________________ Credits and Thanks ______________________
Haleks for providing Ravage.
Bohemia Interactive forums, for all the coding snippets, advice and support shared between members.
George Floros [GR] – Excellent script snippets and ideas that I’ve taken to use as part of my other scripts.
DaVidoSS – For the clean up script.
Bangabob and Strider42 for the EOS scripts
outlawed for the mag repack script.
HallyG for the money shop scripts.
R3evo for his simple conversation script.
IndeedPete for his drunk script.
Rydygier & Gunter Severloh for the excellent Herne script and AI squad heal script.
Tinter for the excellent Tinter furniture script.
Rydygier for the excellent FFE God of war script.
______________________ Music Credits ______________________
None of the music present within this scenario is of my own work. All rights belong to the respective authors of the music played within this creation.
Ambient Noodling – Rabea Massaad – https://www.youtube.com/@RabeaMassaad
Serenity – Das Ungesagte – https://www.youtube.com/@DasUngesagte
MooZe – Stalker OST Soundtrack – GSC Gameworld
Ambient Song – andy othling – https://www.youtube.com/@AndyOthling
Sad and Dramatic Music – Apocalypse – Rossbugden – https://www.youtube.com/@RossBugden
♫ Acoustic Guitar Music ♪♬ – Aftermath (TMBD OST) feat. Simon Leong – Rossbugden – https://www.youtube.com/@RossBugden
No Mans Land (Copyright and Royalty Free) // ♩♫ Post-Apocalyptic Music ♪♪ – MarchingMemoriesCinema – https://www.youtube.com/@Bravo45th
♩♫ Dramatic Apocalyptic Music ♪♬ – The Wasteland (Copyright and Royalty Free) – Rossbugden – https://www.youtube.com/@RossBugden
Metro 2033 – The Tower
Required items:
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CBA_A3 — Steam Workshop
Ravage — Steam Workshop