Unlimited Goods

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Author: 阿吞啊 Wonton

Last revision: 14 Nov, 2025 at 03:46 UTC

File size: 1.02 MB

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Description:
Divine Communism: The Void Monastery and the Workers’ & Peasants’ School

In the 14th century, God descended upon Earth!

"Let there be light—and let there be infinite consumer goods."

God granted every clergy member divine power, enabling them to produce vast quantities of goods from nothing, using only a trace of silver. With God’s blessing, your nation will instantly leap into the age of communism!

Of course, God’s descent occurs only in the player’s nation (AI nations will not construct these buildings: `is_ai = no`).

Are you tired of…?
  • Population explosion in the late game, yet nobles and clergy have insatiable demands?
  • Your market is perpetually short on fine cloth, wine, jewelry, and books?
  • The peasant class is growing rapidly, yet fails to become effective soldiers or laborers?

Solution One: The Void Monastery (23 Specialized Production Buildings)

To solve the chronic shortage of luxury goods, God has granted clergy the power to manifest any product. This mod introduces 23 unique “Void” buildings, each dedicated to producing one specific manufactured good.

  • Location: Religious tab.
  • Employed pop: Clergy.
  • Production bonus: +10% efficiency.
  • Construction time: 365 days.

Production Recipes (Consumes 0.001 Silver, Produces 5 Units)
Building (Clergy Employed)
Produced Good
Void Monastery (Medicaments)
Medicaments
Void Jewelers’ Workshop (Jewelry)
Jewelry
Void Forge (Steel)
Steel
Void Cellar (Wine)
Wine
Void Armory (Weaponry)
Weaponry
Void Scriptorium (Books)
Books
Void Workshop (Tools)
Tools
Void Brewery (Beer)
Beer
Void Distillery (Liquor)
Liquor
Void Stonemason’s Yard (Masonry)
Masonry
Void Ransom House (Slaves Goods)
Slaves Goods
Void Dockyard (Naval Supplies)
Naval Supplies
Void Porcelain Kiln (Porcelain)
Porcelain
Void Firearms Workshop (Firearms)
Firearms
Void Cannon Foundry (Cannons)
Cannons
Void Glassworks (Glass)
Glass
Void Weaving Mill (Cloth)
Cloth
Void Silk Mill (Fine Cloth)
Fine Cloth
Void Paper Mill (Paper)
Paper
Void Tannery (Leather)
Leather
Void Lacquer Workshop (Lacquerware)
Lacquerware
Void Pottery Kiln (Pottery)
Pottery
Void Carpentry Shop (Furniture)
Furniture

Solution Two: The Workers’ & Peasants’ School

To uplift the rapidly expanding peasant class, God has established the “Workers’ & Peasants’ School,” helping peasant brothers rise from poverty!

  • Location: Military (`military_category`) tab.
  • Employed pop: Peasants (`pop_type = peasants`).
  • Construction time: 1 day (`instant_build_time`).
  • Stacking limit: Unlimited (up to 9,999 levels)!

Stackable Buffs (Each Level Grants)

Resource Output (Toggleable)
Produces 0.01 Weaponry or 0.01 Slaves Goods (zero cost)
Military
Local Soldiers +0.001, Local Sailors +0.001
Assimilation
Global Religious Conversion +1%, Global Cultural Conversion +1%
Population
Global Population Growth +0.01%, Local Population Attractiveness +0.0005
Education (1/100th University Effect)
Monthly Literacy +0.001, Peasant Literacy Cap +1, Citizen Literacy Cap +0.1, Noble Literacy Cap +0.1
Research (1/100th University Effect)
Institution Spread +0.33%, Cultural Influence +0.0005, Pop Promotion +0.00001

Build 100 levels, and you gain 100x the bonuses — plus research output equivalent to one full university!

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