Quantum Fantasy

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Author: Chris

Last revision: 17 Nov, 2025 at 21:45 UTC

File size: 3.4 GB

On Steam Workshop

Description:
It’s not possible to change Liveries with this Mod. Drivers are not real but generated.
All Driver-, Mechanic-, Designer – skills, driver marketability, birthdates, are automatically randomly generated on career start

Core features:
– Tyre Life is calculated after Miles instead of Laps
– Car Balancing calculations redone from the ground up, car stats calculation totally redone, introduction of enhanced and extra track characteristics (+ configurable racing styles)
– Yearly Reset redone from the ground up (+ configurable to have bigger or smaller resets)
– companion mods via Unity Mod Manager
– 24 individual cars on track
– Custom Safety Cars

This mod is using real teams, fantasy staff and fantasy drivers combined with real sponsors and suppliers.

Unity Mod Manager is mandatory:
https://www.nexusmods.com/site/mods/21

The Manual provides instructions to install the mod correctly, how to use certain additions, and presents inside views and expanded information about its features.

Read the manual on how to install this mod and to see all features explained:

https://docs.google.com/document/d/1KmQRKzSkV9Dvc7t2P2MhBF3VCkYonbQXHbSRkCnvyI4/edit?usp=sharing

THIS MOD WILL ONLY WORK ON WINDOWS!

All driver and staff contracts will expire on career start – no lineups or pre set sponsors.
Playing Endurance Category is not advised at all.

If you encounter any other issues, please try resolving them yourself by reinstalling the mod properly. Be sure to follow the provided instructions carefully. After reinstalling the Mod Manager (MM) or verifying your files, restart Steam—otherwise, it may interfere with your mod installation attempt.
We are unable to provide support via Steam comments or invitations. We appreciate your understanding!