The Fallen Human v0.00 [BETA]
Currently in BETA – please expect some minor bugs if you choose to play. A full release should be coming soon once most bugs are dealt with.
Let me know if you encounter any issues or have any thoughts!
Most of the cards are centered around one of the previous fallen Humans.
"I must attend to some business, and you must stay alone for a while. Please remain here"
Create Countdowns that trigger effects after a certain amount of cards have been played. Will you rush through your cards for an immediate effect, or hold it out for a massive conclusion?
"The more you kill … The more you distance yourself … The more easily you can bring yourself to hurt others".
Enemies can gain LV, which increases their Attack. When you have LV, your next Attack played will gain XP, which increases the damage of the card it’s bound to. Upon dealing unblocked damage to an enemy, the card will lose its XP and transfer one less LV to the enemy, while gaining XP equal to one less LV the enemy had.
Simply put, cards with experience deal more damage. When dealing damage to an enemy, greater killing intent will increase their desire to hurt you, and attacking a stronger enemy will increase your card’s experience.
"Love yourself! I love you!"
Give your enemy various Buffs, such as Block or LV. But don’t be a pushover, as you can Steal these buffs for yourself, and perhaps these "buffs" aren’t as desirable as they seem…
"Critical pet! Dog excitement increased."
Deal Critical effects when cards are played from the middle of your hand, or when Persevered. Some of the more powerful cards are here, if only you can trigger them.
"Doomed to the death of KARMA!"
Inflict your enemies with KARMA, which causes them to lose HP whenever you lose HP. But be careful, as it won’t kill on its own.
"(You’re filled with determination.)"
Persevere cards, allowing yourself to play them for just 1 HP while bypassing any conditions for playability. However, cards persevered will become Trapped, becoming normally Unplayable and causing you to lose one energy when drawn.
"Despite everything, it’s still you"
Summon Dummies, take a break at Grillby’s, rewind the enemy’s turn and more! Sometimes sticking to yourself is best.
Special thanks to the #modding-technical discord for helping bring this project to life.
Also special thanks to Alchyr, Celicath, the Downfall team, Ocean, Whebon and Vex, among many others, for providing such an invaluable codebase to work off of.
Required items:
Click the title to search on this site.
BaseMod — Steam Workshop
StSLib — Steam Workshop
ModTheSpire — Steam Workshop