g3313
This map is heavily inspired by the SM64 ROM Hack "B3313"
You might recognize some areas from B3313 as well as some other ROM hacks, but most of it is original.
This is an exploration map intended for singleplayer sandbox. Things may not function as intended in multiplayer, if you want to play in multiplayer I recommend staying together. The map has 2 endings. Teleports also have cooldowns on them.
There is a custom jump height toggle in the map that is optional (on by default) but required for a lot of the platforming. You will also need to crouch jump for a lot of the jumps.
ATTENTION THIS IS IMPORTANT
**ALMOST** all of the textures and music are AI generated, as well as some scripts, which were later refined by me. I know AI is a controversial topic but I genuinely wanted to make something good with AI and I figured it suited the theme/story of B3313, being about a corrupted AI taking over the world. (also because idk how to draw good looking textures or make music) If you have any questions regarding how I used AI in this map, please let me know in the comments.
Map ONLY contains a navmesh in certain areas, and does NOT contain AI nodes.
Map name: g3313 (found in the "Others" tab)
This map contains content that is NOT created or owned by me, credit to Nintendo (pls don’t sue me) for the SM64 textures, credit to the Spyro franchise for some sounds, credit to TopHATTwaffle for some water textures. There may be some textures/models/sounds used that I don’t know the owners of. All other content belongs to Valve.