Better Magic Materials Remaster

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Author: Ghoulvarine

Last revision: 25 Nov, 2025 at 08:47 UTC

File size: 1.45 MB

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Description:

A remaster of Grumpy Old Dwarf’s mod, which needed an update for the Thrones of Blood expansion. Some values are tweaked from the original. The magic materials tab is showing properly now.

Thanks to Visie Maigo for guidance on how to fix the in-game descriptions for the collection bonuses and magic material unique effects.

Arcanium Ore – Hurry recruitment cost discount -25% to -40% // Income: Production 10 to 20, Mana 10 to 15
Focus Crystals – Unit exp gain 10% to 25% // Income: Gold 10 to 20, Knowledge 10 to 15
Fireforge Stone – Unit cost discount Draft -20% to -33% // Income: Production 20 to 30
>>Collection Bonus: Rings of Binding – Hero Defense 1 to 2, Resistance 1 to 2, Damage 10% to 20%

Archon Blood – Combat Casting Points 15 to 30 // Income: Mana 20 to 30
Astral Dew – World Map Casting Points 15 to 30 // Income: Mana 10 to 20, Knowledge 10 to 20
Tranquility Pool – Spell research cost discount Knowledge -10% to -20% // Income: Knowledge 20 to 30
>>Collection Bonus: Cosmoflux Elixir – Each Mana Node Additional Income: Mana 5 to 10, Knowledge 5 to 10

Haste Berries – Founding, absorbing, and migrating Cities take -2 turns (no change) // Income: Draft 20 to 30
Silvertongue Fruit – Whispering Stone allegiance bonus 1 to 2 // Income: Food 10 to 20, Draft 10 to 20
Rainbow Clover – Free City and Empire relations bonus 100 to 200 // Income: Food 10 to 20, Happiness 10 to 20
>>Collection Bonus: Imperial Essence – Income: Imperium 15 to 30, added Gold 50

Blood Glass, Void Stones, and Void Ink collection bonus are unchanged as the values are satisfactory.

Modded file: Nodes_Strategic.rpk (vanilla directory)