R&D – GodPawn
Ever wanted a colonist who’s basically the main character? Yeah, me too. So I made this.
Here’s my personal god-pawn gene. It’s designed to turn any pawn into an unstoppable force of nature. With this, you can forget worrying about raids, infections, or breakdowns. A colonist with this gene just doesn’t have time for that nonsense.
They’re too busy building your entire base in a single afternoon and mastering skills faster than you can assign them. Ancient dangers are just loot boxes waiting to be opened.
I firmly believe there’s no wrong way to play this game as long as you’re having fun, and I just wanted to provide an avenue for those of us who find ultimate power fun to play with on occasion. So, to be perfectly clear: this isn’t balanced. It’s not even trying to be. I made this for those stories when you just want to give one of your people god mode and enjoy the ride.
Just a heads-up: This gene and its trait won’t appear on their own in-game. You’ll have to add them yourself using something like Character Editor, Prepare Carefully, or good ol’ dev mode. The gene and trait are linked together, so it’s an all-or-nothing deal.
Hope you have fun with it!
R&D
═══════════════════════════════════════════════════════════
GENE: OMNIPOTENCE
═══════════════════════════════════════════════════════════
IMMORTALITY & AGING
– Never ages biologically(past 20)
– Prevents permanent wounds
– Cannot get blood loss
IMMUNITIES
– Immune to toxic gas exposure
– No food poisoning
– No pain
– No social fights or aggressive mental breaks
– Ignores darkness
– Doesn’t mind eating raw food
– Zero water cell cost
ARMOR & DAMAGE RESISTANCE
– 9999 armor rating (blunt, sharp, heat)
– 99.9% damage reduction from all damage types (bullets, cuts, burns, explosions, EMP, psychic, nerve, energy bolt, acid, etc.)
– Zero flammability
– Cannot be staggered
TEMPERATURE & ENVIRONMENT
– Comfortable in any temperature (-999999 to +999999)
– Complete immunity to fire, toxic gas, and environmental hazards
– Vacuum resistance (with Odyssey DLC)
PHYSICAL CAPABILITIES
– 9999 carrying capacity
– 9999 movement speed
– 9999 melee damage, hit chance, and dodge chance
– 9999 shooting accuracy at all ranges
– Zero mortar miss radius
– 9999 beauty
– 9999 psychic sensitivity
HEALING & RECOVERY
– 999999x injury healing speed (heals almost instantly)
– 9999 immunity gain speed
– Nearly instant rest recovery (9999x multiplier)
– 0.001x rest fall rate
– Zero bed hunger rate
BODY FUNCTIONS (All at 9999 offset)
– Consciousness
– Movement
– Manipulation
– Breathing
– Blood filtration
– Blood pumping
– Metabolism
– Eating
– Talking
– Hearing
– Sight
NUTRITION & SUSTENANCE
– 99x max nutrition
– 9999x raw nutrition factor
COMBAT MULTIPLIERS
– 0.001x aiming delay
– 9999x shooting accuracy (all ranges: touch, short, medium, long)
– Zero mortar miss radius
– 0.001x damage taken from acid/bullets/concussive (with Big and Small Framework mod)
– Zero trap spring chance
MODDED PHYSICAL BONUSES (if mods installed)
– Vanilla Expanded: 9999x mass carry capacity, melee damage, 0.001x melee attack speed
– Big and Small Framework: massive damage reduction multipliers
DISABLED NEEDS (Gene Level)
– Rest
– Comfort
– Beauty
– Indoors
– Outdoors
– Room size
– All drug desires (alcohol, ambrosia, go-juice, luciferium, psychite, smokeleaf, wake-up, caffeine, tobacco, royal jelly)
MASS & FILTH
– 0.1x mass (90% lighter)
– Zero filth rate
FORCED TRAIT
– Automatically grants Omniscience trait
═══════════════════════════════════════════════════════════
TRAIT: OMNISCIENCE
═══════════════════════════════════════════════════════════
LEARNING & MENTAL ATTRIBUTES
– 999999x global learning factor
– -9999 mental break threshold
– Zero mental break threshold factor
– -9999 joy fall rate factor
WORK SPEEDS (All at 9999)
– Global work speed
– General labor speed
– Research speed
– Mining speed (with 9x yield)
– Plant work speed (with 9x harvest yield)
– Construction speed (with 9999 success chance)
– Cooking speed
– Drug cooking speed
– Butchery speed (with 9999 efficiency)
– Smelting speed
– Smoothing speed
– Deep drilling speed
– Eating speed
– Fix broken building success chance (9999)
COMBAT SKILLS (Trait Level)
– 9999 shooting accuracy
– 9999 melee armor penetration
– 0.001x aiming delay
– 0.001x melee cooldown
– 0.001x ability casting time
MEDICAL ABILITIES
– 9999 tend speed
– 9999 tend quality
– 9999 operation speed
– 9999 surgery success chance
– 9999 medical potency
SOCIAL & ANIMALS
– 9999 social impact
– 9999 negotiation ability
– 9999 trade price improvement
– 9999 tame animal chance
– 9999 train animal chance
– 9999 hunting stealth
SHOOTING (Trait Level)
– 9999x shooting accuracy factors (all ranges)
– Zero mortar miss radius
CARAVAN & TRAVEL
– 9999x caravan riding speed
PSYCAST/PSYCHIC (with Royalty DLC)
– 9999 meditation focus strength
– 9999 meditation focus gain
– 9999 psychic entropy max
– 9999 psychic entropy recovery rate
– Zero psychic entropy gain
ROYALTY (with Royalty DLC)
– 999999 royal favor value
IDEOLOGY (with Ideology DLC)
– 9999 conversion power
– 9999 slave suppression offset
– -9999 terror
– Zero certainty loss factor
– 9999 suppression power
BIOTECH (with Biotech DLC)
– 9999 fertility
– 99 mech control groups
– 8999 mech bandwidth
– 9999 mech repair speed
– 0.01 mech energy loss per HP
ANOMALY (with Anomaly DLC)
– 9999 entity study rate
– 9999 study efficiency
– 9999 psychic ritual quality
ODYSSEY (with Odyssey DLC)
– 9999 fishing speed (with 9x yield)
– 9999 piloting ability
INSTANT SKILL MASTERY
– Social: 999
– Construction: 999
– Melee: 999
– Shooting: 999
– Mining: 999
– Plants: 999
– Cooking: 999
– Animals: 999
– Medicine: 999
– Artistic: 999
– Intellectual: 999
– Crafting: 999
MARKET VALUE
– 9999x market value multiplier
MODDED BONUSES (if mods installed)
– Vanilla Expanded: 9999 ranged dodge, melee weapon range, 99x positive thought duration, 0.01x negative thought duration, 9999x energy shield max, range attack damage, verb range, 0.001x ranged cooldown
– Vanilla Psycasts: 0.001x psyfocus cost
– Vanilla Skills: 9999 art/construction/crafting quality, 9x armor penetration, 0.01x melee cooldown, 9999 art/roof/floor/repair/tailoring/weapon/component crafting speeds, 9999 recruit rate, 9999 peace talks chance
– Big and Small framework: 9999x raid wealth multiplier
DISABLED NEEDS (Trait Level)
– Beauty
– Comfort
– Indoors
– Outdoors
– Room size
– Drug desires
– All chemical needs (alcohol, ambrosia, go-juice, luciferium, psychite, smokeleaf, wake-up, caffeine, tobacco)
– Anonymity and corruption (VME)
CONFLICTING TRAITS (Cannot have)
– Slow Learner
– Pyromaniac
– Wimp
– Body Purist