Color Data and Armor List Tweaks
Simple list of essential tweaks to vanilla armor lists. Designed to serve as a base to fill in the gaps of other armor mods.
—–Summary of Changes—–
-Replaces all vanilla armors which have a dyable version with their counterpart, allowing the added color data to be visible.
Adds color data to a variety of characters. Many subtle shade variations are available for disorganized factions.
-Anti-Slavers (Grey)
-Black Dogs (Black)
-Black Dragon Ninjas (Black, Black + Red).
-Starving Bandits (Brown, Beige, Black, Sand)
-United Cities Slaves (Grey, Brown, Beige, Black, Sand)
-Holy Nation Slaves / Escapees (Brown, Beige, Orange, Sand)
-Sand Ninjas (Sand)
-All non-unique recruits (Wide variety
-Tweaks United Cities color data to use Blue as the base color and gold as trimmings.
-Increases brightness of "super black" color scheme.
-Gives shoes to all non-slaves who were barefoot (Dozens of characters, more than is worth listing).
-Gives backpacks to caravans
-Caravan Trader Boss
-Hive Caravan Boss
-Nomad Animal Trader
-Slaver Caravan Boss
-Gives Crab Shoes to all non-slave Reavers.
-Gives shirts to all non-unique recruits who did not have one.
-All Paladins now wear Paladin’s Heavy Hachigane.
-All Crab Raiders wear Crab Helmet
-Cloud Ninjas wear Mask Type III
—–Technical Info—–
Does not add any new armors or character templates. Does not edit the stats of any armors.
100% free to use as a base for anything you want to create.