More Raiding and Prisoners (1.18+)

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Author: ck3user7748

Last revision: 5 Dec, 2025 at 08:18 UTC

File size: 619.26 KB

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Description:

BETA VERSION – IN DEVELOPMENT

More Raiding and Prisoners

Combines and updates two classic raiding mods for CK3 1.18+:

Original mods by Fisto the Robo.

Features

Barbary Corsairs Tradition
Grants enhanced maritime raiding to Berber heritage cultures, Maghrebi, and Andalusian. Enables raiding in non-tribal governments (feudal/clan/administrative) with bonuses to loot, naval speed, and raid efficiency. Requires 70%+ coastal counties. Tier restriction: duchy and below OR small realm size.

Norman Raiders Tradition
Adds raiding capability to Norman culture (both land and sea). Works in non-tribal governments and stacks with existing Norman traditions. Tier restriction: duchy and below OR small realm size.

Expanded Naval Raiding
Historical island and maritime realms (Cornwall, Sicily, Venice, Cyprus, and 40+ others) can raid across water when playing as republic, clan, tribal, or holy order governments.

Increased Prisoner Captures
Higher capture rates during sieges (55% base vs 35% vanilla) and raids (30% base vs 20% vanilla). Additional bonuses from dynasty perks, traits, and relationships.

Compatibility

Compatible with all DLCs and government types. Load last if using other raiding/prisoner mods.

Credits

Original mods by Fisto the Robo. Integration and 1.18 updates by this modder.

Supported Version: 1.18.*