Fidels Slower Combat 75%

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Author: Fidel Cashflow

Last revision: 6 Sep, 2022 at 15:15 UTC

File size: 6.8 KB

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Description:

Returning from WH2 OLD MOD

This will increase the time it takes to fight battles by around 75%. Makes adjustments to fatigue, ammunition(range/hybrid), and magic to compensate and help maintain a vanilla balance. Also uses an unobtrusive way to extend battles through ward save so unit tables arent touched and should not interfere with other mods you may be using; especially ones adding to the unit roster.
(HIGHLY suggest using my movement SUBMOD to balance out the changes)

– Game updates shouldnt require updating the mod
– This mod does not modify unit tables

-Modders Notes-
– WH3 magic table is changed a bit from WH2, with release of assembly kit a few tweaks may be required as atleast 1 tweak wasnt made in that table
– If anyone with a strong fundamental understanding of the core battle mechanics and its math you would be good help in fine tuning adjustments to maintain a stronger ‘vanilla’ balance.
– Modifies db/_kv_fatigue_tables , db/_kv_winds_of_magic_params_tables , db/campaign_difficulty_handicap_effects_tables