United Systems Expansion: Vehicles Addon – Tanks, a cannon and a car!

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Authors: Gnio λ, Medicfast90

Last revision: 19 Jun, 2018 at 13:45 UTC

File size: 228.35 KB

On Steam Workshop

Description:

Requires the main base "United Systems Expansion" for this to function!

This simple vehicles mod adds in 4 vehicles. 2 Tanks, 1 cannon and a regular car.

Vehicles

– Loyalist Tank – Easy to use tank with a cannon and coaxial MG42.
– Rebel Tank – Harder to use tank with a cannon and slower firing Browning Replica atop the turret but has higher health than the Loyalist Tank.
– Field Cannon – Stationary cannon that’s weak on its own but has the basic ability to pierce armor.
– Normal Car – It’s just a cheap car. Goes fast but that’s it.

HOW TO OPERATE THE VEHICLES

MAJOR NOTICE ON CANNONS! YOU HAVE TO HOLD DOWN THE SECONDARY FIRE (OR PRIMARY FIRE IF USING FIELD GUN) TO FIRE THE CANNONS!

TANKS

Movement – WASD
Machineguns – Primary Fire
Cannons – Secondary Fire

Cannon

Cannon – Primary Fire

Where to craft?

These are crafted at the Vehicle Fabricator, which is crafted at a lvl 3 inventors table.

I get in the vehicles but it’s not working!

You’re in the passenger seats. Enter the vehicle from the very front of the vehicle.

Why doesn’t the turret rotate like that USCM tanks mod?

This runs off a unique vehicle code separate from any existing tank codes and as of right now this means the turret isn’t able to rotate. Gnio is responsible for the base code but overall the tanks still functions just as fine.

Why are these tanks invincible!?

They’re not. Use a weapon that ignores defense such as the M22 Legacy Rifle or use vehicles with a cannon.

This mod looks awfully small.

Main content is packed into the main mod. This mod simply allows the crafting of these vehicles.

The first image says "some" of US.E’s vehicles. Which one are those?

As of now, only the ‘Alligator’ Spacecraft which are found at Spaceports on Surface Colonies on Colonized Barren Rocks.

Credits

Me – Sprites and recoding.
Gnio – Vehicle lua and animation base.

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