PVP 3v3 Assault Kaliningrad Westward
3v3 PVP Westward assault of Kaliningrad with expanding map and dynamic spawn locations.
Assaulting team (Left team) needs to capture 2 out of 3 locations to progress the assault and force the Defending team to fall back. Defending team (Right team) can recapture 2 out of 3 lost locations to revert the progress and force Assaulting team to fall back.Assaulting team gets temporary forward spawn point for controlling at least 1 of the 3 objectives. Location of the forward spawn point depends on the objective captured. If defenders count-attack this objective, advanced spawn point for this objective will be permanently lost, reverting back to normal spawn point.
There are 3 layers of defence Assaulting team needs to breach to achieve total domination.Comeback mechanic is enabled, helping the losing team for every flag lost or not taken, and for every destruction point suffered. Comeback mechanic pays out standard amount as in normal games: Difference in war goals multiplied by number of enemy players
Each held location adds additional 25pt/m income to the team
Each map expansion provides more income to both teams regardless of the phase. Assault team starts with more income initially, which equalizes to defenders team during the last line of defence.
Expect very large and intense battles with large armies during last assault. Such economy distribution is intended for Assault team to have a decent chance to breach atleast 2 of the 3 defence lines.
Under equal KDR game will result in a TIE if Assault team will secure 6 out of 9 locations. So do not stop pushing, and go for more than 6!