1.3 Decolonized map English Michigan
The year is 1337 and the world has ended somehow! a small band of 50,000 English survivors escaped to the mythical land of Michigan in order to rebuild the world! However they left so fast, they forgot to bring any books or document anything, so they hardly remember anything. So it looks like they are starting from the stone age…
for 1.0.9 A Concept map i made. I decolonized the planet, then i moved England over too Detroit Michigan! Your pops start with the Hellenic religion, and no tech. you will need to convert to Hellenism manually tho if you want, or just stay Catholic.
WARNING MUST USE COUNCIL COMMAND "REVEAL ALL" or you cant see the map, or you can download a cheat menu mod from the workshop to reveal the map. or else u wont be able to play. im not sure how too change it, sorry but it is 100% playable past that part.
this makes the game VERY hard… so i recommend getting the Unlimited Resources mods (The Void Forges) and the majestic buildings mod, that way u can build a fantasy world. Or at lest get one of the other buildings mods if u want.
Have fun using my city builder map! 🙂
also sometimes a nations will spawn back in randomly
ill update this mod as i learn more about how to mod EU5.
Mods Goals. id like to fix the map issues . also i want to find the code that makes nations reappear so i can see if i can do anything about it.
12-10-25
0.1 upload
0.2 fixed
0.3 added 7 locations for RGOs
0.4 De-Populated the rest of the Planet down too 1 pop per location, except the player. (might revert if its impossible to play)
1.0 Put 50k pops in Detroit and also Removed all buildings, towns, and cities from the Earth
1.1 removed all markets and added one in Detroit
1.2 Removed all roads
1.3 fixed the tech so now u really start with no tech, put 5k in each rural area for better balance
anybody can use this for your own mods, but if you could mention the Michigan Mayor that would be nice 🙂
ok thanks, i hope you enjoy 🙂