gm_stratos
Massively scaled map surrounding a giant building suffering from identity crisis.
Does not require any additional content (or at least it shouldn’t)
– A.I. Nodes, Navmesh
– HDR, Cubemaps, Color Correction
– Jump pads, Teleporters
– Custom soundscapes
– Water
Features:
– Bright, vibrant, glossy, lots of cyan.
– Giant areas, excessively large spawn.
– Sky is visible in most areas, ambient lighting.
– Geometry, high mythic stuff, chateau-castle-temple hybrid.
–Secret 😀
Notes:
Doors are activated by large, glowing plates on the ground.
The color correction just makes the map brighter. Turn this on/off via mat_colorcorrection command.
This was moderately based on one of my previous maps.