自然而然nature

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Authors: AdVictoriamCustodes, 勿视勿听勿言勿动, 桃源恋歌, 办公室里摸鱼, 愿真有策略游戏

Last revision: 7 Dec, 2025 at 02:58 UTC

File size: 143.92 MB

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Description:

Military units with battle losses exceeding 80% will automatically disband.
Recruiting infantry requires 2 population, while cavalry, chariots, naval units, and siege weapons only require 1 population. A minimum of 6 population is needed to recruit troops. Do not click on cities with 0 population; first send troops to that city and disband them to increase the population.
If you have only 2 population, focus on farming and wait four or five turns for the population to increase.
Trade export buildings (markets and docks) unlock mercenaries; higher levels provide a larger recruitment pool.
Disbanding troops within your own city’s boundaries increases the city’s population. This rule can be used to migrate population.
Disbanding cities has almost no population limit, and the same applies to cities acquired through diplomatic trade.
Unit movement speed is increased by 3 times, and unit recruitment and maintenance costs are increased by 6 times.
Improved visual effects.
Improved terrain with added fishing and tea industries.
Added 3 new trade resources: glass, tea, and iron (tea resources located on mountains or steep slopes can be cleared to establish tea plantations), and many other new random resources.
Many new technologies, new edicts, new units (including Japanese units, musketeers, battleships, mobile artillery, and battering rams), and new historical scenarios.
Militia units are changed to light infantry.
Enhanced the role of crossbowmen.
Strengthened the navy and chariots.
Added many new custom nations: such as Goryeo and Japan.
Fixed some errors in the original game, such as the absence of noble cavalry in the Western Xia. There are too many to list individually.

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