White Map Shader (alpha masking)
For cutting objects into transparent images
Tool based on depth shader to make perfect transparent cutouts of objects via masking. See video for usage.
If this doesn’t work correctly, disable any HUD/screen altering addons. The map doesn’t require the map to have a dedicated greenscreen.
Additional settings
– Color invert ("Bad apple")
– Random colors
– Toggle filter for ragdolls, props, bonemerges and a few gameplay elements
You may also like Carl’s Depth Effect