[WOTC] Haywire Turn-End Tweak

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Author: SurferJay

Last revision: 21 Dec, 2025 at 01:32 UTC

File size: 106.41 KB

On Steam Workshop

Description:

Ever feel like Specialists start falling behind in the endgame pace?
This tweak removes Haywire Protocol’s "consume all remaining actions" behavior.
Your specialists can now keep momentum after doing one of their core jobs.

Features
  • Disables Haywire’s use-all-actions flag (no forced turn-end).
  • Does not change Haywire’s AP cost; you keep whatever AP you have left.
  • Can remove the turn-ending flag of ANY ABILITY via INI expansions.
  • Lightweight and compatibility-friendly.
  • Suggested to use alongside [WOTC] Cost-Based Ability Colors.
  • Safe to use with other large mods that include this as a bonus feature.

Hack the target. Keep the tempo.


Action Point Note

This doesn’t alter Haywire’s action cost; it should still have its default cost of one AP.
If another mod changes Haywire’s cost, this mod respects it; you simply retain any leftover AP.


Suggested Paired Mods
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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen