Motion Blur (Shader)
A motion blur shader
— implemented using the Velocity buffer, with object masking via the Stencil buffer.
Features:
- Replaces the standard GMod motion blur with a more advanced, GPU Gems-based [developer.nvidia.com] implementation.
- Intelligently masks out objects that should not be blurred for a cleaner image.
- Seamlessly disables itself and restores the original motion blur setting when unloaded.
- ARC-9 support.
Mased objects (Not blurred):
- Sky
- Local Player
- Weapon and Hands
- Player’s vehicle
Links:
- GShader Discord [discord.gg]