Trajann’s Tides of Khorne
Note: This mod is included in my Khorne Compilation. If you are subscribed to that mod, then you don’t need to be subscribed to this one.
Well, I’m sure you all knew this was coming. This mod adds 7 new units to the Khorne lords, Valkia, and the Undivided Warriors of Chaos lords. Khorne recruits them normally, but for the WoC, the additional submod is required to enable local recruitment.
The new units function very similary to thier vanilla counterparts, but with more armour, more melee attack and less melee defence. Some units have had thier abilites/attributes altered slightly to better fit with Khorne.
This was a fun one to work on, and it initially had more content. But after messing around a bit and seeing what worked and what didn’t, I had to cut a couple units. Mainly, the oceanids and the pleasureseekers. The oceanids are tricky as most of thier model is just the water vfx, so there’s not much I can really do to make them "Khorney". The pleasureseekrs are cool, but I wanted to save them for an upcoming "Converting the other 3 god’s units into Khorne" pack, so I guess look forward to that at some point.
As always, if you encounter any issues or have any feedback, please let me know! I’m excited to finally get back into modding proper. Got lot’s of fun ideas in the works, mainly for Norsca and the 3 Elven factions, so keep an eye out for those!
If you would like to support me, you can donate here: https://ko-fi.com/trajannv . It is by no means required, and even if I never receive a single cent, I will continue to make mods for as long as I have interest. But of course, any donations are greatly appreciated!
Required items:
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Local Recruitment for Warriors of Chaos — Steam Workshop