Combo Move List

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Author: JustNatan

Last revision: 22 Nov, 2025 at 01:37 UTC

File size: 165.65 KB

On Steam Workshop

Description:

version 2 is being worked on to fix the major jank

Adds a Move List to Your Current Combo thats vagually based on ULTRAKILL

Also Includes Checking for Techs and Toggles

It Woks by Displaying State Changes,
as soon as your state changes in a combo it adds as – MoveName
However if you hit something it adds as + MoveName

Multihit Moves Display as a + MoveName (Xn)
so Cowboys 3 Combo would be + 3 Combo Up (x3)

Support for Modded Characters Works too as it just checks for hitboxes and states


Current Toggles:

Ninja
Cowboy
Wizard
Robot
Mutant
[BOOST (Xn)]
[SHIFTED]
[HOVERED]
[ARMORED]
[JUKED (↓→)]
[PULLED]
[DRIFTED]
[TETHERED]
[FLYING]
[FALLING]
[LOIC (Xn)]
[SAW-ANG ↓→]
[KILLPROCESS (Xn)]
Current Techs:

[SWEETSPOT] – Hitting the Sweetspot of Cowboys Hustle
[T3C] – Hitting the Third Hitbox of 3Combo without the previous ones
[GUARDBREAK] – Starting a Combo from a Guardbreak (ie Stringer a Blocking Opponent)
[DISRESPECT] – Hitting Someone while Hustling (ie Cowboy Hustle)
[SUPERPROCESS] – Max Level Killprocess

KNOWN ISSUES:

Resync Stops it From Working (Including Replay/Undo)
Mod Randomly Breaking Afterwards

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