Aramur Race (V70)

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Author: Akatoshu

Last revision: 25 Dec, 2025 at 22:47 UTC

File size: 115.5 KB

On Steam Workshop

Description:

CN version:
https://steamcommunity.com/sharedfiles/filedetails/?id=3630842919

🐭 Songs of Aramur
Small Hands · Great Cities

Gentle desert rodent-folk who thrive in tightly packed cities filled with bread, craft, and chatter.
They are builders, growers, makers — but absolutely not warriors.

✨Pros

• Excellent farmers, crafters & industry workers
• Bread-based economy thrives quickly
• Enjoys crowded living — high population density friendly
• Cute sprites, big ears, lots of squeaking spirit

⚠ Cons

• Weak combat power — avoid frontline fights
• Terrible miners, rely on trade for metals
• Demands services & comfort to stay happy
• May spiral if neglected or underserved

Aramur flourish under water, wheat, walls, and work.
If you treat them well, your city will shine brighter than gold.
They are builders — not fighters.

🛠 Balance & Feedback

This mod is still growing and balance is not final.
Future updates will be guided by real gameplay experience — including yours.

If something feels too strong, too weak, awkward to play,
or if you have ideas that could make these races better,
please leave a comment and share your thoughts.

I actively read feedback and adjust the mod based on it.
Even a short message helps — your input can directly shape future updates.

Optional Synergy:
Compatible with the Sakar race mod — interesting dynamics when played together,
but Aramur can fully prosper on their own without dependency.

🦂 Sakar Race:
https://steamcommunity.com/sharedfiles/filedetails/?id=3630832489