Slaves Dye Randomly
The Original Idea was to give randomised slaves randomised colourpallets, but instead of assigning one to each character i kinda gave all of them to all.
So What DOES this Mod actually do now?
Well in short those randomly generated Slaves are now be able to RANDOMLY colour your gear, Meaning you give the same person 5 pieces of Dyeable gear and those will come out in diffrent colours. Also they will spawn with the Dyeable version of their usual Rag Lioncloth.
For example during my test, one character rolled "bandit yellow", "Free Traders","Red yellow", "Holy Nation Level 2" and "Mercs".
This does not Effect Unique Slave Recruits Such as Ray or those in Obedience. Only those in the Shops and other places that use the same "Spawnlists".
If you wanna Remove the mod again, the file is called "Dyeable_Slave".
It will remove the Ability to dye from any character already spawned however*.
"Do i need to Import?"
If you have visited litterally every Slavestore that uses the Basegame Spawnlist then yes, if you havn’t just visit another city with a shop it should generate a new set of characters.
As for Compitability with other mods, shouldn’t realy conflict with anything unless it changes a slaves clothing, in wich case simply put this mod further up the list compared than the one doing the replacing.
Also this specificly edits the Basegame Spawnlists, if another mod edits those Spawnlists by adding races, those will effected aswell, if they added as new/additional Spawnlists they will be uneffected.
Have Fun and may your Masterwork Gear Roll a nice colour.
This is a Mod i threw together in Litterall 5 minutes and tested it for maybe 4 Minutes, If you find anything strange/odd going on, let me know (The "Randomly changing colour" thing is kinda the feature, so not an actuall bug).
Also those Pants in the Screenshot are from "Expanded Vanilla Armor"
https://steamcommunity.com/sharedfiles/filedetails/?id=3257995766