Enemies Get Relics
We gave all the enemies relics!!
Why?
Yknow… Give a monkey a gun and all that…
If you squint your eyes and hate monkeys it’s basically the same things
Currently in early alpha or something.
Mechanics:
* In each combat a number of relics equal to the act number are split up eavenly among the enemies.
* Killing enemies gives a chance of dropping one of their relics, only once per floor
* Includes 1 Event which offers a relic that increases the chance of enemies dropping their relics, at a price
* Includes a special boss relic that gives enemies boss relics
* Includes config options to increase/decrease the difficulty by giving more relics to enemies, removing relic drops from enemies, and more