Kingdom Annexation 1.3.X

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Author: Vigilant

Last revision: 8 Jan at 20:52 UTC

File size: 62.55 KB

On Steam Workshop

Description:

Updated version of Kingdom Annexation by VarosPS

I always loved using this mod. It made so much sense to be able to ask/force weak leaders to bend the knee. I finally took the time to update it.

ANNEXATION
This mod allows you to annex kingdoms if:

  • They are significantly weaker than your kingdom (by default, less than 25% of your total strength)
  • They control very few or no fiefs
  • You control a large portion of fiefs related to their culture (40% by default)

To annex a kingdom, you must be the ruler and speak directly with that kingdom’s ruler.

Other rulers will also perform annexations if their kingdoms meet the criteria.

All conditions are configurable in:
Mod Options > Annexation

As a ruler, you will always see the option to demand annexation when speaking with other kingdom leaders, but you will only be able to complete the process if all criteria are met.

After annexation:

  • The ruler clan and some vassals will join the annexing kingdom
  • Some clans will refuse and become kingdomless rebels
  • Rebel clans will declare war on the annexing kingdom

You can configure:

  • Minimum and maximum chance of clans joining the annexing kingdom
  • Clan relations influence the final chance (better relations = closer to max chance)
  • Execution penalties for non-collaborating rebel clans (lower relation penalty, configurable)

NEW CHEATS
Several console commands are included for quickly setting up scenarios or testing custom setups.

These allow you to force annexations or vassalization, making it possible to start campaigns with scenarios like a unified Empire or other experimental setups. Useful for testing, challenges, or content creation.

Console Commands:

annexation.annex [annexingkingdom] [annexedkingdom]
Example:
annexation.annex westernempire southernempire

Forces Kingdom A to immediately annex Kingdom B.
(Cheat-mode annexation: all vassals join, no rebel split.)

annexation.vassalize_all_rebels [kingdom]
Forces all stored rebel clans from past annexations to join the specified kingdom.

annexation.vassalize_clan [kingdom] [clan]
Forces a specific clan to join the specified kingdom
(makes peace first if they are at war).

Annexation is performed using existing in-game mechanics triggered through new dialogue options.
Because of this, the mod is save-game compatible and should work with most mods that do not alter the same gameplay systems.

COMPATIBILITY
Diplomacy – Compatible