Mortiso Total War

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Author: Mortiso Linkon

Last revision: 2 Aug, 2022 at 15:47 UTC

File size: 11.16 MB

On Steam Workshop

Description:

I’m back with my Complete Overhaul changing campaign and battle parametters a lot for a more realistic behavour. It’s intended to be a deep simulator so don’t expect an arcade fast fun experience in all situations. MORE UPDATES AND FEATURES ARE COMING!

I’m historian, reenactor and experimental archeollogyst between others. I applied all my knowelledge, experience, tests, researchs and experiments in develope this mod as far as the game engine reach. I’m open to any suggestion talking in a realistic way game developing.

BATTLE IMPROVEMENTS:

-Weapon and armor stat tables made testing real stuff. Real weapon damage and projectiles speed, range and accuracy.
-Real unit mass, speed and HP differences.
-Morale and fatigue more dynamic and realistic. SO IMPORTANT HAVE AN EXPERIENCED/TRAINED ARMY. Yo can’t spect so much about troops with no combat experience (Remember experience ranks showed with chevrons on unit icons)
-Formation movement and combat effects reworked. Much more different than in vanilla open combat/formation differences.
-Unit habilities more accurate for each culture.
-Warrior cultures have a morale bonus, nomadic cavalry men per unit increased, high tier units have less men than low tier reflecting his rarity on ancient battlefields. Romans have a standard number because they have a professional army.
-Burning times increased, less vessel speed.
-Less battle casualties. No more loose the entire army on the battlefield even when you wins. More historical casualties numbers.

CAMPAIGN CHANGES:
-More realistic movement range for fleets and armies. Now you can raid the coast of Europe in one season an return to port.
-More dynamic political events, food consumption and treasure spends. Keep an eye over armies integrity, your politics, generals and family.
-Stronger climate changes on Grand Campaign.
-Reduced siege times.
-More realistic construction times and costs.
-Adjusted upkeep costs.

—A lot of other minor changes on add.

PLEASE COMENTS FOR UPDATES AND CHANGES.

(Thanks to Maxsilv and Black Sabbath for the help)