Day One Econ Chip Event
Turns Monst3r’s day one sale into a static by-default, but customizable, Econ Chip sale. Also adds a small immersive backstory via added campaign map and in-store dialogues. If you want to ensure that your party has an Econ Chip on day one via a perhaps-believable and also customizable event, this mod is for you.
Features:
– This mod’s campaign generation options can be toggled without toggling custom difficulty
– This mod unloads successfully and should not affect other savegames
– Option to determine chance of event occurring in increments of 10% (defaults to 100%)
– Option to cancel the event if the party already has an Econ Chip of any sort (defaults to true)
– The event only has a chance of occurring on day one when the first mission is finished
– If the event occurs, sets Monst3r’s item to an Econ Chip and adds a campaign map dialogue
– While the chip is for sale, adds in-store dialogue of Monst3r discussing his promised Econ Chip
Thanks:
A big thank you goes to Heketeras, Cyberboy2000, Sizzlefrost, and RaXaH on the Discord server for their help on making this work! This is my first mod for Invisible Inc and without their help this would have a lot more duct tape and much less polish. 🙂
Required items:
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Sim Constructor + Sequential Mod Loader — Steam Workshop