Landless Nations Overhaul

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Authors: Rasputin, dannyyyy

Last revision: 25 Jan at 15:46 UTC

File size: 101.92 KB

On Steam Workshop

Description:

Hi! I find it quite depressing that the Banks and landless nations do not get any attention in this game.

I am currently working on a rework that aims to fix it.

I have already reworked banks in this game, so instead of 1, you now get 6. However, it comes at a cost with maintenance and more goods it requires.

Added a Community bank for towns 2 per town but will cost silver
Added a Vault for nations one per nation in capital region
Added a building to recruit foreign legions (in development and reworking)
Added a bank headquarters per nation (Like embassy but will allow for better minting for a little bit)

Currently adding more buildings for Banks.

This mod will add the following later

More situations for banking clans. Bardi and ferroza collapsed because they went broke. I feel this should happen to make it more interesting for a major banking clan to collapse.

More events for the banking clans
Buildings
Custom reforms for banks
Maybe more estate policies

Will work on the trade league eventually

Will add compatibility with Megalopis mod!

Also will add an easter egg banking clan into the game