EveXIII’s Medieval Fortress Redux
EveXIII created an exceptional Fort model, and I helped out at the end to get some things implemented.
Pathing should be all set.
The Fort contains a player sleep location, ability to house a pet, and the door to the tower sleeps 16 Villagers.
Courtyard can house construction of workstations if they can fit.
As in the original, the Fort can be placed by building its item at the Crafting Nook and set down (the same as a rabbit trap), but it can now also be placed through the building menu, granted that you have the item from the Nook to build it.
If you are currently using the Fort’s original mod, this should integrate seamlessly when you switch over. On my save, I removed the original mod, replaced it with the new one, and it all swapped over. YMMV because I did the work on my PC but I’m confident it shouldn’t be much trouble.
Thanks to EveXIII for creating the beautiful fort!