Lord Arbaal Reskin by Kodama King

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Author: Kodama_King

Last revision: 4 Nov, 2025 at 18:36 UTC

File size: 19.28 MB

On Steam Workshop

Description:

My favourite chaos units have always been the Mortal units and Beasts, so of course- Arbaal is one of my favourite Lords in the game (Might honestly be my favourite campaign as well.) but I have always had two gripes.

1. His armour looks incredibly old, and I’m not big on the design of his axe.

2. His Flesh Hound of Khorne looks like he’s straddling a puppy (it’s tiny).

For this mod I have completely overhauled Arbaal’s model, given him a new axe with a flame effect alongside a new Leadercard, Unitcard and Porthole to match his new look. I will straight away say that I couldn’t get his Porthole to look how I wanted, however the way it is now made me laugh every time I saw it between battles, so I opted to leave it in. I’ll let you experience it for yourself first, just know that I have dubbed the porthole "Arbaal the Wide".

I have edited his Flesh Hound of Khorne model to remove the saddle and his banner so that his cape doesn’t clip, and I have slightly increased the size of the hound so that it looks more fearsome on the battlefield (Arbaal no longer looks like he’s straddling a puppy).

I have taken the liberty of editing the LODs of all new custom models to ensure only the most detailed models appear at any given time on the campaign map and during battle, so you shouldn’t have any issues with hideous looking models.

I’m extremely happy with how this one has turned out, so please let me know if you like it down below! Have a good night all!