Hades on Earth
WELCOME to a Stratis scenario designed primarily for a single-player zombie & exploration experience.
Based on the Ravage mod, you step into the shoes of a tourist stranded on this small island amidst a series of unfortunate events.
Will you find a way to save yourself and escape? Or will you join the zombie horde?
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Story-Driven
A narrative experience focused on atmosphere.
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Dynamic Exploration
Randomized events and item spawns (locations, loot, etc.) for replay value.
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Personal Diary
You will be logging important events, conclusions, and hints in your own diary.
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Modified Loot
Ravage loot is available only as clothing and tactical gear (vests, bandoliers, etc.), the rest is removed.
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Weapons & Ammo
Follow the story clues to find them; additionally, a specific weapon spawns randomly in one of three possible locations.
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Survival Balance
Hunger and thirst rates are heavily reduced so you can focus on the story and exploration.
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Custom Spawns
Ravage AI (Enemies/Traders/Allies) is turned off. In its place is a custom system that spawns surviving civilians with plausible equipment (pistols, like good-ol’ TT-33, bolt-action rifles, single-barreled shotguns, common backpacks, redneck caps, etc.)
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Custom Actions
Interact with the world—examine computers, search containes, ransack piles of backpacks, or simply take a break and read your trusty diary!
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Other features
Custom dynamic weather system, monologue feed, … it’s a long list – just stop reading this text wall and start playing already!
(Everything is available on the Steam Workshop)
- CBA_A3
- CUP Terrains – Core & CUP Weapons
- Enoch Furniture
- Interiors for CUP
- Ravage & Ravage CUP
- RHS: AFRF, GREF, SAF, and USAF
- Zombies and Demons
- Toresk Terrain
- OPTIONAL: Arma 3 Performance Extension
- FIXED: Weather changes somewhat abruptly (V46049)
- ADDED: Weather update (V46052)
- None
This is my first Arma 3 mission, but I have previous experience in modding and indie game dev.
Inspired by playing The Walking Dead last year and the wish to bring you a refreshing, narrative-heavy approach to the Arma 3 engine, here comes the ‘Hades on Earth’.
AI usage: Loading Screen.
If you have any suggestions, feedback, bug alerts, etc. feel free to post them!
Required items:
Click the title to search on this site.
Zombies and Demons — Steam Workshop
RHSUSAF — Steam Workshop
RHSSAF — Steam Workshop
RHSGREF — Steam Workshop
RHSAFRF — Steam Workshop
Ravage CUP — Steam Workshop
Ravage — Steam Workshop
Interiors for CUP — Steam Workshop
Enoch Furniture — Steam Workshop
CUP Weapons — Steam Workshop
CBA_A3 — Steam Workshop
CUP Terrains - Core — Steam Workshop
Toresk Terrain — Steam Workshop