CustomTools
This mod offers new quality-of-life tools in the bottom bar and also provides an API for modders to quickly create their own tools.

This tool is only visible when the dev mode is activated (Shift + Alt + Z). Select multiple incomplete buildings and have them instantly completed. A handy tool when testing or prototyping.
Select multiple buildings that need to be paused. Hold SHIFT to lock the selection to a specific building type. A useful tool for temporarily stopping groups of buildings during colony micromanagement.
Select multiple buildings you want to resume. Hold SHIFT to lock the selection to a specific building type. Helps quickly bring groups of buildings back online during micromanagement.
For every tool you can assign a hotkey. Go to the standard keybings setup screen in the game. There will be a section for CustomTool bindings.
For the full instructions, read README[github.com].
In nutshell, to create your own tool you need:
- Implement a class that handles the tool’s logic. Use the provided base classes to avoid dealing with the boilerplate.
- Make a blueprint spec for your tool.
- Optional. Create blueprint specs to have your own tool group buttons created. Or you can attach your tool to the CustomTool’s group.
- DONE!
GitHub: https://github.com/ihsoft/TimberbornMods/blob/timberborn-1.0/CustomTools
File a bug: https://github.com/ihsoft/TimberbornMods/issues/new?title=%5BCustomTools%5D
Required items:
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Harmony — Steam Workshop
Moddable Tool Groups — Steam Workshop