Rewind Actions

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Author: Hekateras

Last revision: 9 Dec, 2023 at 11:18 UTC

File size: 11.53 KB

On Steam Workshop

Description:

When enabled, replaces REWIND functionality with a single-action undo. Rather than resetting to the start of the previous turn, REWIND now undoes the very last action you did, and nothing else.

Makes rewinds more limited and surgical in effect. Remember that you can always customise the number of rewinds in campaign settings.

Incomplete list of things the game considers to be an action

Toggling overwatch
Toggling doors
Toggling ambush
Activating Internationale’s Wireless Scanner
Peeking
Observing guards

It’s not really feasible to track whether those actions should "count" for the rewind, especially with mods involved. I recommend playing with extra rewinds if you’re worried about wasting them on useless things.

Known incompatibilities

Panic Time Attack by Cyberboy2000. (Not fatal, Rewind Actions just won’t take effect. Will hopefully be fixed soon so watch this space)

Requirements

Sim Constructor by Cyberboy2000

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Required items:

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Sim Constructor + Sequential Mod LoaderSteam Workshop