Rewind Actions
When enabled, replaces REWIND functionality with a single-action undo. Rather than resetting to the start of the previous turn, REWIND now undoes the very last action you did, and nothing else.
Makes rewinds more limited and surgical in effect. Remember that you can always customise the number of rewinds in campaign settings.
Toggling overwatch
Toggling doors
Toggling ambush
Activating Internationale’s Wireless Scanner
Peeking
Observing guards
It’s not really feasible to track whether those actions should "count" for the rewind, especially with mods involved. I recommend playing with extra rewinds if you’re worried about wasting them on useless things.
Panic Time Attack by Cyberboy2000. (Not fatal, Rewind Actions just won’t take effect. Will hopefully be fixed soon so watch this space)
Sim Constructor by Cyberboy2000
Required items:
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Sim Constructor + Sequential Mod Loader — Steam Workshop