ComPatch Power Blocks Expanded + The Great Revision

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Author: BED_TRIP

Last revision: 23 Jan at 09:26 UTC

File size: 485.83 KB

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Description:

This is part of this MegaComPatch

Power Blocs Expanded (PBE) + The Great Revision (TGR) ComPatch
Load order

This patch should be loaded after both mods. Place other mods after it only if they do not overwrite the same content (especially common/diplomatic_actions).

What this patch does
  • Fixes the Power Bloc “Force Regime Change” diplomatic action conflict
    • Both mods define/overwrite the same diplomatic action ID: force_regime_change. Without a merge, whichever mod loads last wins and the other logic is lost.
    • This patch ships a merged force_regime_change so you keep the intended behavior from both sides:
      • Keeps TGR requirements/effects (baseline cohesion + short tenure, installed regime modifier duration, cohesion cost).
      • Keeps PBE requirements/effects (progressiveness-distance requirement and optional infamy incident when PBE diplo-action rules are enabled).

Notes
  • This patch is intentionally minimal and only touches common/diplomatic_actions/force_regime_change. If you have other mods that also change Power Bloc diplomatic actions, you may need an additional merge patch.

my github[github.com]

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Victoria 3: Sphere of Influence - Expansion
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The Great Revision - 1.12.4Steam Workshop
[1.12] Power Blocs ExpandedSteam Workshop