Cult of Sigmar’s Heirs
This submod is a (kind of) compatibility patch between Xoudad’s "Sigmar’s Heirs" and Rumpl4’s "Cult of Sigmar".
* Cult of Sigmar units are now available to Reikland, from the landmark temple building and the vanilla (not regional) gunnery building (Volkmar’s cannon).
* Faith levels are increased by every imperial temple added by Sigmar’s Heirs. For example: if Reikland has a temple of Sigmar and Talabecland, next door, has a temple of Taal – they’ll still boost each other’s faith levels.
* The above changes make the Cult of Sigmar’s additional temple building obsolete, so Reikland doesn’t have it.
* Faith bonuses have been buffed accross the board, cause they didn’t feel rewarding enough to engage with the mechanic.
It should still be possible to play as the Cult of Sigmar faction and they still have all their features – but the main intention of this submod is to access those features as Reikland.
Both mods are required for this patch to work.
All credit goes to Xoudad and Rumpl4 for their awesome work. If you enjoy this content, please endorse their mods, linked on the left.
Required DLC:
These DLC should be installed in order to use this item.
Total War: WARHAMMER II - The Grim and the Grave
Total War: WARHAMMER II - Mortal Empires
Required items:
Click the title to search on this site.
Empire Cult of Sigmar (New Faction) - Updated — Steam Workshop
Sigmar's Heirs, an Empire Overhaul — Steam Workshop