Limitless Enemy Projectile Performance 1.0.5
This mod improves performance in very high rounds by limiting and optimizing enemy projectiles.
When the screen is flooded with bullets (Round 80+ / 100+), the game can become CPU-bound and drop to extremely low FPS.
This mod applies smart culling and rendering limits to enemy projectiles only — player weapons and builds remain untouched.
✔ Enemy projectile hard cap (logic limit)
✔ Render limit to reduce overdraw
✔ Adjustable culling interval
✔ Designed for high-round and co-op play
Made for players who want to push to insane rounds without turning the game into a slideshow.
Recommended Settings
🟢 1. “Safe High Round” (Minimal gameplay impact)
+ Logic Cap: 2500
+ Render Limit: 1500
+ Culling Interval: 3
🟡2. “Very High Round” (Good balance)
+ Logic Cap: 1500
+ Render Limit: 1000
+ Culling Interval: 4
🔴 3. “Emergency Mode” (Max FPS)
Logic Cap: 900
Render Limit: 600
Culling Interval: 5