Titan: Veiled Tempest
WARNING: This is a Plugin Mod. It requires BepInEx to be installed with the StationeersLaunchPad plugin.
See: StationeersLaunchPad[github.com]
‘Titan: Veiled Tempest’ is my attempt at creating a more challenging alternative to Europa, inspired by other Titan versions by Vivien and murk. This version features two different weather events:
- Acid Methane Rain (Volatiles) – Most commonly occurring.
- Dust Storms – Less frequent but still hazardous.
These world settings can function independently, but for the intended experience, installing StationeersLaunchPad[github.com] is required.
- The first weather event occurs after 1 day instead of 7.
- The first weather event is always Acid Rain.
- Acid Rain and Storms do not trigger forced follow-up events (e.g., ‘Regular’ rain).
For an added challenge, consider using Free Lunch’s Structure Thermodynamics mod alongside this world.
- Prepare early! Weather events will start quickly, so prioritize creating a safe storage space.
- Beware of airlocks! Acid Rain leaves liquid volatile puddles, which do not count towards room pressure. Use a custom airlock script or a manual airlock with a liquid drain.
- Solar power is ineffective due to frequent storms, but wind power is reliable.
- Coal is rare on the surface but can be found using deep miners.
- Oxite ice is scarce, but Nitric ice can substitute for furnace usage.
- Leverage the cold atmosphere—Gas Fuel Generators are easier to set up.
The Terrain Data for this world is currently just a copy of Europa.
Map layout, Spawn Points, Named Regions and Deep Mining Regions are therefore exactly the same as on Europa.
In later updates I might include my own terrain data.
- Vivien and murk for the original inspiration
- pardeike – Creator of Harmony[github.com]
- and all the awesome maintainers of StationeersLaunchPad[github.com]
Enjoy the challenge! Feel free to contribute or provide feedback!