Player Body – ALYX / GORDON

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Authors: Ritsuka, Sairento

Last revision: 13 Dec, 2025 at 12:28 UTC

File size: 12.98 MB

On Steam Workshop

Description:

This mod depends on the Scalable Init Support addon / AlyxLib addon

Content:
  • Full player body of Alyx Vance and Gordon Freeman (based on preference)
  • H.E.V suit callouts
  • Preference menu, accessed by holding the B button for 1 second (Pistol Slide Release)
  • Customized weapon attachment points to go with the Body Holsters addon
  • Additional 2 health pen slots on the belt
  • Additional 2 frag grenade slots on the belt
  • Leaving a ragdoll upon death
  • You can shoot yourself

Known issues:
  • Player’s body and arms are visible during cutscenes (when hands are hidden)
  • Sometimes attached items will glitch out of place when pushed with physics objects
  • Going from still-falling to movement before hitting the floor will keep the falling animation playing until player stops moving
  • Belt items are easily grabbed by accident
  • Player’s invisible head shader might break the effects of other shaders
  • Game spawns player in the air if they reload a save with items on the belt
  • Released items lose shadows

For developers:

Source files are available here [drive.google.com], so you can expand on the idea and make your own player body

*Try to keep the file names unique ex. player_body_gman.vmdl
*Try to keep the main point_template’s name as player_body-spawner

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Scalable Init SupportSteam Workshop