The Whole Gang!

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Author: mangers

Last revision: 16 Feb at 04:22 UTC

File size: 6.33 MB

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Description:
The Whole Gang — A Gotrek & Felix Companion Mod

‘The Whole Gang’ is a compilation of my standalone mods for Max Schreiber and Snorri Nosebiter. The mod also includes expanded skill trees, traits, and ancillaries for Felix, Gotrek, and Ulrika. I have tried to build the mod to feel true to the novels.

If you use this mod, you should NOT use my previous Max or Snorri mods (they are included together here). The spawning dilemmas also include an option to dismiss Snorri and/or Max in case you only want to use the updates to Gotrek, Felix, and Ulrika.

What’s Included

Max Schreiber — with some small updates from the independent mod.
• Revised spell list where his initial spell is Gold, and then he develops Lore of Light offensive magic, finally he is able to combine winds from all Lores in the form of the Lore passives.
• Two new Light‑aligned destructive spells modded specifically for Max.
• Max appears on Turn 12 in campaign.
• Max is a very powerful character!

Snorri Nosebiter
• Minor adjustments to his skill tree.
• Still the same nearly unstoppable, joyful engine of destruction from the books.
• Appears on Turn 10 in campaign.

Felix, Gotrek & Ulrika — Expanded Skill Trees
• New and expanded skills and ancillaries.
• Felix’s additions reflect his background as a merchant’s son, poet, and reluctant hero.
• Ulrika’s skills lean into her weapon mastery and predatory instincts.
• Gotrek remains the immovable centre of the storm, including several ‘missing book’ skills.

Synergy Traits
Unique traits are granted when certain combinations of characters are present in the same region.
These interactions currently apply to:
• Snorri
• Max
• Ulrika
• Felix
Each trait is designed to echo the relationships and dynamics from the novels.

Campaign Compatibility
• Fully scripted for single‑player and multiplayer campaigns (though I haven’t playtested MP).
• Can be used in an existing campaign, but you may lose skill points where skills have been replaced or relocated — I recommend starting a new campaign (remember to deactivate the independent Snorri and Max mods if you were usingthem).
• This mod is unlikely to be compatible with other mods that rework skills for Gotrek, Felix, or Ulrika.

Design Philosophy
This mod aims to:
• Stay faithful to the books and the personalities of the characters.
• Give each hero a distinct mechanical identity but also tell a story through their respective skill trees.
Hope you enjoy, and have the chance to relive some of the epic battles from the book series with this group of heroes and a small band of stubborn Dawi support! As always, feedback is most welcome. Thank you to everyone who has been supporting my mods.

Thanks to House_Murphy for playtesting and suggestions…it was immensely helpful!

Currently on the To‑Do List
(This is my planned order, but these things take time and may shift!)
• Kerillian (next week)
• Several interacting heroes for Vampire Counts (a larger project — hard to estimate)
• Boudica (Beasts Sorceress) for Dark Elves
• Compilations and updates to older mods for improved MP compatibility and skill dumps
• The rest of the Ubersreik Five
• Additional heroes for Chaos and Chaos Dwarfs
Thanks to all who have suggested characters — quite a few have made it onto the list! Feel free to keep suggesting; it’s probably impossible to do everything, but I’ll do what I can.