TBD 3den tools
Eden Editor extension for mission optimization and composition management.
Custom Simple Objects (CSO)
Converts objects into Simple Objects to improve frame rates.
Mass conversion: Can handle thousands of objects.
Attributes:
Align to Terrain: Aligns objects to the terrain normal.
Force Super Simple: Disables texturing to save performance, but keeps collision.
Local Only: Disables network trafic, which prevents desync
Non-Destructive: Objects can be restored to their original state.
A persistent library for saving compositions between missions.
Backend: Uses a Rust-based SQLite extension for storage.
Positioning: Saves the absolute position of objects, which allows for precise placement compared to vanilla.
Organization: Supports folders and search.
Clipboard: Export object data to arrays for scripts.
Logic Spawner: Creates a Game Logic to spawn compositions at mission start.
Note: This mod uses the TBD_DB_x64.dll extension. It sets up the database automatically.
Usage
Optimization
Select objects in Eden.
Check "Create as simple object?" in Object Attributes.
Run Tools > TBD Optimization Tools.
Library
Open Tools > TBD Global Library.
Save: Select objects, enter a name, and save.
Load: Select an item and load it.
Author: Darkforce
Coding Help: Antigravity
License: APL-SA