TBD 3den tools

If you liked this item, please rate it up on Steam Workshop page.

Author: Darkforce

Last revision: 8 Jan at 09:46 UTC

File size: 3.68 MB

On Steam Workshop

Description:
TBD 3den Tools

Eden Editor extension for mission optimization and composition management.

Features

Custom Simple Objects (CSO)

Converts objects into Simple Objects to improve frame rates.
Mass conversion: Can handle thousands of objects.
Attributes:
Align to Terrain: Aligns objects to the terrain normal.
Force Super Simple: Disables texturing to save performance, but keeps collision.
Local Only: Disables network trafic, which prevents desync
Non-Destructive: Objects can be restored to their original state.

Global Library

A persistent library for saving compositions between missions.

Backend: Uses a Rust-based SQLite extension for storage.
Positioning: Saves the absolute position of objects, which allows for precise placement compared to vanilla.
Organization: Supports folders and search.

Development Utilities

Clipboard: Export object data to arrays for scripts.
Logic Spawner: Creates a Game Logic to spawn compositions at mission start.

Note: This mod uses the TBD_DB_x64.dll extension. It sets up the database automatically.

Usage

Optimization
Select objects in Eden.
Check "Create as simple object?" in Object Attributes.
Run Tools > TBD Optimization Tools.

Library
Open Tools > TBD Global Library.
Save: Select objects, enter a name, and save.
Load: Select an item and load it.

Credits

Author: Darkforce
Coding Help: Antigravity
License: APL-SA

Link to github

https://github.com/darkforce09/TBD_3den_Tools/tree/master