All Kinds Of Animals – Beak Ogre Lair Fix
All Kinds Of Animals – Beak Ogre Lair Fix
I happened to be working with Animals, Animals, All Kinds of Animals and I see comments that NPCs will travel to the Winged Beak Ogre Lair, which sounds like a bad time for them to me.
So I set the Winged Beak Ogre Lair "is public" = "false" in FCS.
The town type is now "POI".
And now, in a scorched earth move, the lair has been RELOCATED so it is not in the path of NPCs.
REQUIRES AN IMPORT!
Based on feedback and testing this DOES seem to resolve the issue. Thanks to Stolenwarcry for testing and Anrhaa for input and inspiration.
REQUIRES AN IMPORT (and you might need to be out of the zone as well)
Take care, flatskins, watch out for Winged Beak Ogres!
Required items:
Click the title to search on this site.
Animals, Animals, All Kinds of Animals — Steam Workshop